Shard news

New Damage System

    Finally after all the months of preparation the custom damage system is implemented!             The old calculation of physical damage was random, not accurate, filled with bugs, frustrating and some features like parrying didn’t show any significant difference in the combat mechanics.     With the new damage […]

Added Full Champion Spawn System

Additional Champions are: All Undead Champions drop Elite Skill Robe, Elite Knights Cloak, Elite Undead Shield Chance 1 to 2 All Undead Champions drop 5x 5-8 Combat skill Scrolls Grid Champion Drops Grid Disc Chance 1/4 Abyss Champion Drops guaranteed Str/Dex Tome Daemon Master Drops guaranteed Ethy Deermaster Champion Drops guaranteed Horns of the Deermaster […]

Core System finished

    So after months of work, the core of the server is finally somewhat finished. With closing the last gap on Taming and adding a few more items the next steps will be balancing those mechanics to allow an offensive/defensive/supporting stance in building your character gearwise. Also PvM and PvP will be rebalanced to […]

Tailoring, Alchemy and much more!

  Stronger Monsters now drop more rewarding loots, now you can farm everything and don’t need to grind the lowest mobs in order to make the most profit.     Level Up’s now require Tix and the same amount of Gold, this is made so crafters can make income by generating gold and trading it […]

Artifact Items!

    There are 16 new Artifact Items with special Abilities.   Check them out here!  

New Party System for Exp!

    Welcome to the New Party System.                                      Hunting together in a Party now gives your Partymembers the same amount of Exp you get while sacrificing a corpse!