Shard news

Rework of the Experience System

Instead of .sac .autosac and clunky tix checks in corpses, experience now is granted upon killing the monster to the attacker that did the most damage. Players in the party also will be granted the same amount of experience in addition. The whole party system including powerhour, exp pots and exp items have been adjusted. […]

Added Full Champion Spawn System

Additional Champions are: All Undead Champions drop Elite Skill Robe, Elite Knights Cloak, Elite Undead Shield Chance 1 to 2 All Undead Champions drop 5x 5-8 Combat skill Scrolls Grid Champion Drops Grid Disc Chance 1/4 Abyss Champion Drops guaranteed Str/Dex Tome Daemon Master Drops guaranteed Ethy Deermaster Champion Drops guaranteed Horns of the Deermaster […]