Rework of the Experience System

Instead of .sac .autosac and clunky tix checks in corpses, experience now is granted upon killing the monster to the attacker that did the most damage. Players in the party also will be granted the same amount of experience in addition. The whole party system including powerhour, exp pots and exp items have been adjusted. The new exp items just need to be equipped now in order to give an additional %exp.

If you are in a party, only one person has to use powerhour/exppot/expitem for the whole group to benefit from it.

.showexpgain toggles if you see a message on exp gain for as long as you are logged in

Welcome the expsystem to the year 2021 and enjoy!

– Added some more magic essence to loottables