Shard news

New Damage System

    Finally after all the months of preparation the custom damage system is implemented!             The old calculation of physical damage was random, not accurate, filled with bugs, frustrating and some features like parrying didn’t show any significant difference in the combat mechanics.     With the new damage […]

Core System finished

    So after months of work, the core of the server is finally somewhat finished. With closing the last gap on Taming and adding a few more items the next steps will be balancing those mechanics to allow an offensive/defensive/supporting stance in building your character gearwise. Also PvM and PvP will be rebalanced to […]

Tailoring, Alchemy and much more!

  Stronger Monsters now drop more rewarding loots, now you can farm everything and don’t need to grind the lowest mobs in order to make the most profit.     Level Up’s now require Tix and the same amount of Gold, this is made so crafters can make income by generating gold and trading it […]

Artifact Items!

    There are 16 new Artifact Items with special Abilities.   Check them out here!  

New Party System for Exp!

    Welcome to the New Party System.                                      Hunting together in a Party now gives your Partymembers the same amount of Exp you get while sacrificing a corpse!

Crafting Crafting Crafting

    The whole homepage is finally showing correct infos and has been completly reworked!   Its also time for some crafting!   For now we have included Alchemy, Mining, Blacksmithing and Fishing.   More expansions will follow!   Check out the new craftables here.     Other Fixes and Updates: Fixed some buggy deeds […]